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Friday, May 26, 2006
3D Object Inspection
Here are some good things to think of when inspecting
a real world object that you will reproduce in 3D.
1. What is the Object?
2. What are the Base Colors?
3. How was the object made?
4. What is the object made of?
5. Where was the object made?
6. When was the object made?
7. Who made the object?
8. What is the object's history?
9. How was the object used?
10. How has the weather affected it?
11. What does it feel like?
12. How does light affect the object?
13. How does the enviroment affect the object?
14. If you didn't know the object's name, what would you call it?
(these are just a few things to consider)
Thursday, May 25, 2006
12 Essential Photographic Rules
12 essential photographic rules
1. Sunny 16 rule.
2. Moony 11,8 and 5.6 rules.
3. Camera shake rule.
4. Anatomical gray card.
5. Depth of field rules.
6. Largest digital print rule.
7. Exposure rules.
8. Quick flash rule.
9. Flash range rule.
10. Megapixel multiplier rule.
11. Action-stopping rules.
12. Sunset rule.
(PopPhoto.com - Memorize This!)
Tuesday, May 23, 2006
Quote of a Lifetime
"Artists are the forerunners and the revealers."
(Yes, that includes Digital Artists)
Monday, May 22, 2006
Personal Branding
Treat your interviews like a personal commercial.
"Define a role that suits you well and allows you to be yourself",
"By creating a brand, you are saying what you are, and by implication you are saying what you are not."
- Keller
Three Steps to Building Your Brand and Expanding Your Career Success:
Step 1: Unearth Your Brand.
Step 2: Express Yourself.
Step 3: Evaluate and Evolve.
(steps via powerhomebiz.com)
Saturday, May 20, 2006
Finished Camera Lens Matching
Give your final comps that finished camera lens look.
Here is a list of details to always keep in mind:
1. Focus.
2. Depth of Field.
3. Lense Flare.
4. Light Fog Glare.
5. Grain.
(Digital Compositing)
Friday, May 19, 2006
Screen Size Comparison
Screen Size Comparison:
Thursday, May 18, 2006
Intranet Checklist
Nice checklist of Intranet recommended functions.
1. Shared Access to Data.
2. Controlled Access.
3. Flexible Operation.
4. Events Calendar, Scheduler.
5. Message Boards.
6. Address Book.
7. Instant Messaging or Chat.
8. Intranet Search Engine.
9. Task Management.
10. Customizable Interface.
11. Individualization.
Wednesday, May 17, 2006
Great Advertising
Great Advertising takes skill and creativity.
1. Deceptively Simple.
2. Clear message.
3. Generates Interest.
4. Conveys Information.
5. Entertains the Viewer.
AIDA Advertising Formula:
ATTENTION
INTEREST
DESIRE
ACTION
Tuesday, May 16, 2006
Finished Lighting
Give your final comps that finished lighting look.
Here is a list of details to always keep in mind:
1. Brightness and Contrast.
2. Color Matching.
3. Light Direction.
4. Light Quality.
5. Interactive Lighting.
6. Shadows.
7. Atmospheric Haze.
(Digital Lighting & Rendering)
Sunday, May 14, 2006
Newsletter Tips
Quick Newsletter Tips:
1. Choose a creative simple name.
2. Stay away from sales hype.
3. Write in third person.
4. Write in a conversational style.
5. Avoid technical jargon.
6. Proofread, Proofread, Proofread.
7. Front page should pack a punch.
8. Put most informative articles on front page.
Friday, May 12, 2006
Top Visual Effects Job Titles
Here is a nice list of common Visual Effects (VFX) Job Titles:
Producer
Director
Creative Director
CG Supervisor
Post-Production Supervisor
Video Editor
Technical Director
Videographer
Graphic Artist
FX Artist
Texture Artist
Effects Animator
Character Animator
Modeler
Digital Matte Artist
Digital Effects Artist
Compositor
Renderer
Rotoscoper
Software Engineer
Computer Programmer
Engineer
Audio Engineer
(note: just to name a few / not in any specific order)
Monday, May 8, 2006
Job Hunting Resources
Here is a great list of General Job & Computer Job web sites:
- Monster
- Monster TRACK
- Career Builder
- Hot Jobs
- Dice
- America's Job Bank
- Job Web
- Indeed Search
- Computerwork
- Job Resource
- Space Jobs
- Cool Works
- Preferred Jobs
- Jobs.com
- KForce
- Job Warehouse
- Techies
- Net-Temps
- Career Magazine Database
- True Careers
- NationJob Network
- College Grad Job Hunter
- On-line Job Hunt
- Computer Jobs
Thursday, May 4, 2006
More Aspect Ratios
Aspect Ratios:
Standard PC (4:3)
Standard PC - Vertical (3:4)
Photo (36:24)
Square (1:1)
16 mm (18:13)
IMAX (10:7)
Television HDTV(16:9)
70 mm (46:21)
Panavision (47:20)
Cinemascope (8:3)
65 mm (11:4)
UltraPanavision 70 mm (69:25)
US Letter (279:216)
A4 (297:210)
(note: these are just a few)
Wednesday, May 3, 2006
Common Screen Aspect Ratios
Common Screen Aspect Ratios:
(note: these are just a few)
Monday, May 1, 2006
Simple Screen Aspect Ratio
Simple Screen Aspect Ratio Conversion Calculator: